Riot Ships Nerfs for Valorant’s Chamber on PBE
Riot Games have deployed a series of nerfs to diminish the 'overperforming' ability kit of Valorant's recently released Sentinel, Chamber.
The frenchman has been consistently out-performing other Sentinel agents in Episode 4, and Riot wishes to counter that by reducing the charges to his Trademark ability
If you have VALORANT PBE access, please stop by at 4PM PT to test some POTENTIAL Chamber updates meant to tweak Trademark's power. https://t.co/vSoQWq7wD2
— Jeff Landa (@JeffLanda) April 29, 2022
❗️Trademark Charges reduced 2>>>1
💳Trademark Cost increased 150>>>200
🔊Increased Trademark's audio volume
Through a Reddit post, Riot Developer 'Synchroze22'revealed the upcoming set of nerfs that reduce the charges of his basic ability. "Right now, Chamber's Trademark outperforms other Sentinel tools in both reliability and power, which feels inappropriate given the amount of defensive combat tools spread across the rest of his kit." revealed the Valorant developer.
Trademark Charges have been reduced from 2 to 1, while it now costs 200 in-game credits instead of 150."Chamber players would have to make a choice based on if they want to play selfishly around his Trademark, or use it to help their teammates." Synchroze22 added.
Riot's Valorant team has also shipped a bugfix for Chamber's trademark, increasing the audio volume of his information gathering ability. The changes are tentative and may change upon release as Riot continues to gather player feedback on PBE servers.